Airflow is a 4D flying machine I developed with Mindride throughout 2015. Players are laid into a harness about a foot off the ground and have motion sensors placed on their forearms which controls their flight over an abstract mountain landscape with rings and orbs and a progressive day/night cycle. It won the Best in Show award in the 2015 Auggies at the Augmented World Expo and has been featured at VRLA, CalArts Digital Arts Expo, numerous Singularity University conferences, and more moving forward.